Slinky:





Program Language: J2ME
Platform: Java enabled handsets
Project Timeframe: 10 months
Responsibilities: Chief design and programmer
Boing Banana:




Program Language: J2ME
Platform: Java enabled handsets
Project Timeframe: 10 months
Responsibilities: Chief design and programmer
Pixeline Drømmespejlet:

Program Language: C++
Platform: Nintendo DS
Project Timeframe: 4 months
Responsibilities: Design and programmer of several game modes
Sample of hobby programs:
These were all written in the mid to late 90's in C/C++ as I was polishing my skills in preparation of entering university. I mostly programmed visual effects demos and worked on the software rendering engine that I was building.
Tunnel Raytracer demo: