Tuesday, July 28, 2009

Portfolio

Completed projects:

Slinky:



Program Language: J2ME
Platform: Java enabled handsets
Project Timeframe: 10 months
Responsibilities: Chief design and programmer

Boing Banana:




Program Language: J2ME
Platform: Java enabled handsets
Project Timeframe: 10 months
Responsibilities: Chief design and programmer

Pixeline Drømmespejlet:



Program Language: C++
Platform: Nintendo DS
Project Timeframe: 4 months
Responsibilities: Design and programmer of several game modes

Sample of hobby programs:

These were all written in the mid to late 90's in C/C++ as I was polishing my skills in preparation of entering university. I mostly programmed visual effects demos and worked on the software rendering engine that I was building.

Tunnel Raytracer demo:

Flat shaded polygon software rendering 3D engine:

Perspective correct lit gourad shaded texture mapped software 3D engine:

64k Demo submission for 1999 demo party: